# Erm... What?

**URL:** <https://forum.rimpo.us/t/erm-what/175>\
**Category:** Glitches, Errors, and Other Problems\
**Tags:** help, bug\
**Created:** [June 16, 2012, 4:32pm UTC](https://forum.rimpo.us/t/erm-what/175 "2012-06-16T16:32:04Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Stickman](https://forum.rimpo.us/user_avatar/forum.rimpo.us/stickman/32/4_2.png) [@Stickman](https://forum.rimpo.us/u/Stickman)\
**Post date:** [June 16, 2012, 4:32pm UTC](https://forum.rimpo.us/t/erm-what/175/1 "2012-06-16T16:32:04Z")

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Working on a fun little redstone project that requires a clock(toggleable by a switch), and twice now my clock seems to be breaking when nothing seems to be wrong. I didn’t know if this was implemented to stop clocks from lagging, or if I am just stupid, but it’s getting in the way of progress 😛  
Thanks,  
Jeremy

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**Author:** ![T3hSilarn](https://forum.rimpo.us/user_avatar/forum.rimpo.us/t3hsilarn/32/3_2.png) [@T3hSilarn](https://forum.rimpo.us/u/T3hSilarn)\
**Post date:** [June 16, 2012, 9:12pm UTC](https://forum.rimpo.us/t/erm-what/175/2 "2012-06-16T21:12:12Z")

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Unless the world is time-locked (and only the museums are), there should be no alterations to redstone. However, empty minecarts do roll at the same rate as occupied ones, due to a plugin.

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**Author:** ![Stickman](https://forum.rimpo.us/user_avatar/forum.rimpo.us/stickman/32/4_2.png) [@Stickman](https://forum.rimpo.us/u/Stickman)\
**Post date:** [June 17, 2012, 4:39pm UTC](https://forum.rimpo.us/t/erm-what/175/3 "2012-06-17T16:39:07Z")

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This plan worked the day before, but now it goes through once and the torch turns off. I dunno what’s going on, its frustrating.  
[youtube.com/watch?v=n\_BIric8iO4](http://www.youtube.com/watch?v=n_BIric8iO4)
